Sunday, 22 November 2015

Nvidia unveils Pascal specifics — up to 16GB of VRAM, 1TB of bandwidth


Nvidia may have unveiled bits and pieces of its Pascal architecture back in March, but the company has shared some additional details at its GTC Japan technology conference. Like AMD’s Fury X, Pascal will move away from GDDR5 and adopt the next-generation HBM2 memory standard, a 16nm FinFET process at TSMC, and up to 16GB of memory. AMD and Nvidia are both expected to adopt HBM2 in 2016, but this will be Nvidia’s first product to use the technology, while AMD has prior experience thanks to the Fury lineup.

HBM vs. HBM2
HBM and HBM2 are based on the same core technology, but HBM2 doubles the effective speed per pin and introduces some new low-level features, as shown below. Memory density is also expected to improve, from 2Gb per DRAM (8Gb per stacked die) to 8Gb per DRAM (32Gb per stacked die).



Nvidia’s quoted 16GB of memory assumes a four-wide configuration and four 8Gb die on top of each other. That’s the same basic configuration that Fury X used, though the higher density DRAM means the hypothetical top-end Pascal will have four times as much memory as the Fury X. We would be surprised, however, if Nvidia pushes that 16GB stack below its top-end consumer card. In our examination of 4GB VRAM limits earlier this year, we found that the vast majority of games do not stress a 4GB VRAM buffer. Of the handful of titles that do use more than 4GB, none were found to exceed the 6GB limit on the GTX 980 Ti while maintaining anything approaching a playable frame rate. Consumers simply don’t have much to worry about on this front.

The other tidbit coming out of GTC Japan is that Nvidia will target 1TB/s of total bandwidth. That’s a huge bandwidth increase — 2x what Fury X offers — and again, it’s a meteoric increase in a short time. Both AMD and Nvidia are claiming that HBM2 and 14/16nm process technology will give them a 2x performance per watt improvement.

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